#ifndef __RENDERINGCONTEXT_H__
#define __RENDERINGCONTEXT_H__

#include "BasicType/BasicType.h"

namespace GCRE {
	namespace Rendering {
		class ZBufferState;
		class AlphaState;
		class CullState;

		class CRenderingContext {
			public:

			protected:

			private:

		};

		class ZBufferState {
			public:
				enum {
				};
			protected:

			private:
				BasicType::SFBool m_Enable;

		};

		class AlphaState {
			public:
			protected:
			private:
		};
	}
}

#endif	//	__RENDERINGCONTEXT_H__